Personagens do filme Rio, da Blue Sky, por Sangjun Lee - THECAB - The Concept Art Blog
Apresentamos hoje os trabalhos de Sangjun Lee, mais um ótimo artista que participou do desenvolvimento do filme
Então você quer fazer jogos?
Então você quer fazer jogos? ArtStation Então, você quer fazer jogos, mas não sabe por onde começar? Prepare-se para ter todas as suas...
Pisciasa - Base mesh , Dzung Phung Dinh
Interested in owning this model ? go here : https://goo.gl/SSXFbL This is deformation & articular joint test of my base mesh for Pisciasa. Did several quick test using default Voxel skinning at 128 res, no manual weight painting just yet. I move back
Topology Topology: ‘A branch of Geometry describing the properties of a figure that are unaffected by continuous distortion, such as stretching or knotting’. It is the practice of moulding a shape without breaking or cutting any of the parts and which the alterations can be undone to be returned to its original form. It is this practice which is used in the production of 3D models in Digital Sculpting. When sculpting digitally in programs such as Mudbox, the user is merely manipulating a…
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Blender Eye Rigging Tutorial
Hello everybody,In this Blender Eye Rigging tutorial you will learn to rig an eye in Blender 2.77. We will cover topics such as, • Creating bone control for ...
Modeling a realistic human body complete - the body
Made in blender 2.3x This tutorial wasn't made by me. It´s been lost for quite a while. Hence I decided to put it back on the net. The a...