Guide

Collection by Mari Kulishina • Last updated 3 days ago

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Mari Kulishina

Excellent Advice On Taking Care Of Your Roof - Home Roofing Tips

Contractors and gutters and shingles, oh my! With regards to roofing, there is a wealth of information you need to know, but there aren’t many resources for you to learn them. This article will ...

女性らしいパーツの特徴を把握する | ちょっぴりHなおんなのこの描き方 第2回 – PICTURES

「ちょっぴりHなおんなのこの描き方」は、「セクシーな女性キャラクターの表現」に特化して人物イラストの描き方を指南する主旨の書籍です。著者はグラマラスな女性のイラストで人気の高いイラストレーター、方天戟

Панна Doll,я "Art Dolls — ПРОПОРЦИИ АНАТОМИЯ СХЕМЫ | OK.RU

Панна Doll,я "Art Dolls — ПРОПОРЦИИ АНАТОМИЯ СХЕМЫ | OK.RU

Панна Doll,я "Art Dolls — ПРОПОРЦИИ АНАТОМИЯ СХЕМЫ | OK.RU

HEAD - Harriett Shepard and Lenore Meyer, Posing for the Camera, Hastings House, 1960 - Head placement, with a purpose, tells a story or creates au [sic] impression for the viewer even before the face gets into the picture.

Head

HEAD - Harriett Shepard and Lenore Meyer, Posing for the Camera, Hastings House, 1960 - Head placement, with a purpose, tells a story or creates au [sic] impression for the viewer even before the face gets into the picture.

Художник-иллюстратор Вера Величко

Приветствую! Меня зовут Вера Величко и я художник :) Рисую более 20 лет, из них около 10 в CG, весной 2015 года основала студию игровой разработки http://owl-studio.net/

Stylized Topology - Universal Mesh., Rafael Juarez Jr

Instagram: instagram.com/rafaleon_jr A Universal mesh practice for a stylized character. Different polygroups are for the major deformation areas. Topology flow on the face can hold extremely deformation shapes and supports anatomy features for the blend

リアル人物 顔のモデリング実践編4   <Zbrushでの造形制作。口は比率を叩き込め>: 3DCG現場のメソッド 教えます。

リアル人物 顔のモデリング実践編4   <Zbrushでの造形制作。口は比率を叩き込め>

リアル人物 顔のモデリング実践編4 <Zbrushでの造形制作。口は比率を叩き込め>: 3DCG現場のメソッド 教えます。

Tools and Tips for Hard-Surface Modeling in Blender 2.8

Tools and Tips for Hard-Surface Modeling in Blender 2.8

Michał Kalisz shared a lot of helpful insights into hard-surface modeling in Blender, including various addons and rendering tips in Eevee and Cycles.

Gears of War 3 Digger Fan Art - Polycount Forum

Gears of War 3 Digger Fan Art

Hey ho, I play with a new style and try to reproduce the Digger from Gears of War 3 according to the concept :) (Image) My first WIP

Ve el proceso completo:  Digital Painting Creature Design Texture Paint Brushes Concept Art Design Sketch Cartoon Realistic Style Visual Development Props Design Textures Photoshop Concept Art Mexico / Brochas de Textura para Pintura digital de Diseño de Criatura Estilo Realista Cartoon Desarrollo Visual Props Pintura Digital Texturas Animation Escuela MST Design School

Topology 3d

Ve el proceso completo: Digital Painting Creature Design Texture Paint Brushes Concept Art Design Sketch Cartoon Realistic Style Visual Development Props Design Textures Photoshop Concept Art Mexico / Brochas de Textura para Pintura digital de Diseño de Criatura Estilo Realista Cartoon Desarrollo Visual Props Pintura Digital Texturas Animation Escuela MST Design School

How The F*#% Do I Model This? - Reply for help with specific shapes - (Post attempt before asking) - Page 164

knockout version of your shoe base. base mesh as few polys as possible. Turbo smoothed using Smoothing groups.